Curved NavMeshAgent Paths | AI Series Part 35 | Unity Tutorial | Watch and Subscribe on YouTube: https://youtu.be/o10IwnX1W0A NavMeshAgents typically move linearly between a set of points calculated by the Navigation...
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unity - The 'speed' value of the Nav Mesh Agent component does not seem to affect speed at all (Unity3D/C#) - Game Development Stack Exchange
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